'Steve Jobs can't have that': What Bill Gates told Halo before buying it - co-creator reveals

Microsoft's 2000 acquisition of Bungie Studios, spurred by a 1999 Macworld demo of Halo with Steve Jobs, secured a flagship franchise for the then-upcoming Xbox. Initially a Mac-exclusive concept, Microsoft's timely offer rescued a struggling Bungie and transformed Halo into a system-defining, billion-dollar success that reshaped console gaming.

'Steve Jobs can't have that': What Bill Gates told Halo before buying it - co-creator reveals
Microsoft's 2000 acquisition of Bungie Studios, spurred by a 1999 Macworld demo of Halo with Steve Jobs, secured a flagship franchise for the then-upcoming Xbox. Initially a Mac-exclusive concept, Microsoft's timely offer rescued a struggling Bungie and transformed Halo into a system-defining, billion-dollar success that reshaped console gaming.